David E. Breen
Assistant Professor
Geometric Biomedical Computing Group
Computer Science Department and School of Biomedical Engineering,
College of Engineering Science and Health Systems
Drexel University
3141 Chestnut Street
Philadelphia, PA 19104
Office : 114 University Crossings
My PhD student Manolya Eyiyurekli presented the poster
My former graduate student Jasper Zhang
presented the poster
I am affiliated with the
I collaborate with three groups at Drexel:
I am currently on the Program Committee of
I am looking for a graduate student with training in biology and strong
programming skills to work on a biological simulation research
project.
My interests are evident in the research that I have conducted to date.
These projects include the tessellation of complex surfaces with Steiner patches,
development of an object-oriented modeling and animation system, computational
animation techniques, deformable meshes for volume segmentation,
a particle-based model for simulating cloth drape, fitting cloth models to 3D
shapes, collision detection for augmented reality, multiresolution mesh
extraction, parallel volume rendering, 3D scan conversion techniques,
level set models for 3D metamorphosis, volume segmentation and surface
editing, stochastic geometry for displacement mapping,
contour-based surface reconstruction, network/graph visualization,
simulation of chemotaxis-based
cell aggregation/sorting and self-organizing geometric primitives.
I am currently involved in five research projects:
My research is funded by
the National Science Foundation,
the US Army Research, Development &
Engineering Command - CERDEC,
the Commonwealth of Pennsylvania
and Drexel University.
Office # :
Dept. # :
FAX # : (215) 895-0545
david AT cs.drexel.edu
Check out
"Level
Set Morphing Goes to Hollywood!"
Here is some news about my
US
patent and
NSF grants:
CAREER Award,
Math Images and
Interactive Level Set Modeling.
Math Images Project and the
ACIN Program.
the
2009 International Conference on Shape Modeling and Applications,
the
2009 Spring Conference on Computer Graphics,
the
7th Symposium on Geometry Processing
and
the
5th International Symposium on Visual Computing.
Please contact me if you are a graduate student interested in conducting
this kind of research.
Teaching
Previous Teaching Links
The central focus of my research is 3D geometry.
I am exploring and developing the methodologies needed for specifying the
shape of 3D objects, and the algorithms needed to process, animate and analyze
these shapes. The second component frequently found in my research is
physics-based modeling. This work revolves around using physics and
dynamic simulation to solve geometric and animation problems. Additionally,
I am fascinated by dynamic processes that aggregate small-scale, local
interactions to produce large-scale, macroscopic behavior and structures.
I am also interested in the application of geometric modeling and analysis.
These applications include computer-aided design, computer animation,
segmentation, medical image analysis, scientific visualization and simulation.
Research Interests
More Information
Geometric Biomedical Computing
Geometric Modeling
Large Data Visualization
Augmented Reality
Computer Animation
Selected Publications
Selected Ray-Traced Images
My book,
Cloth Modeling and Animation,
(co-edited with
Donald House) is
available from AK Peters!
Current Students
Former Students
Conference Information
Personal Links
Last modified on June 22, 2009.