Abstract:
Thermoplastic and Fused Deposition Modeling (FDM) based 4D printing are
rapidly expanding to allow for space- and material-saving 2D printed sheets
morphing into 3D shapes when heated. However, to our knowledge, all the
known examples are either origami-based models with obvious folding hinges,
or beam-based models with holes on the morphing surfaces. Morphing
continuous double-curvature surfaces remains a challenge, both in terms of a
tailored toolpath-planning strategy and a computational model that simulates
it. Additionally, neither approach takes surface texture as a design
parameter in its computational pipeline. To extend the design space of
FDM-based 4D printing, in Geodesy, we focus on the morphing of continuous
double-curvature surfaces or surface textures. We suggest a unique tool
path - printing thermoplastics along 2D closed geodesic paths to form a
surface with one raised continuous double-curvature tiles when exposed to
heat. The design space is further extended to more complex geometries
composed of a network of rising tiles (i.e., surface textures). Both design
components and the computational pipeline are explained in the paper,
followed by several printed geometric examples.