CS 480/586 - Computer Graphics II

Fall 2004

Description: The creation of realistic images from 3D models is central to the development of computer graphics. The ray tracing algorithm has become one of the most popular and powerful techniques for creating photo-realistic images. Ray tracing's simplicity, elegance and ease of implementation make it one of the most important image generation algorithms in computer graphics. This class will explore in detail the algorithmic components of ray tracing.

These include

Students will implement many of these components in their class programming projects.

Images made by the students!

Location - Matheson 408

Time - Thursday, 6:00 PM &rarr 8:50 PM




Each graduate student will present a research paper in class.

Choose a paper from this list. It is a much shorter version of this list.

Each student will prepare a summary of the paper and a question to ask the presenter

Assignments due Sunday at 11:59PM
  Post images and code on the web
  E-mail me the URL

Late Policy

Week 1 - 9/30/04

Week 2 - 10/7/04

Week 3 - 10/14/04

Week 4 - 10/21/03

Week 5 - 10/28/04

Week 6 - 11/4/04

Week 7 - 11/11/04

Week 8 - 11/18/04

Week 9 - 12/2/04

Week 10 - 12/9/04

Last modified on November 11, 2004.