Interactive Computer Graphics: Assignment 8

Interactive Depth-of-Field


  1. Extend Assignment 5 to include a depth-of-field effect

  2. Display your smf model several times at various depths in your scene

  3. Implement the effect by jittering your camera and compositing the images into the accumulation buffer

  4. You'll probably find the code in dof.c to be very useful. It generates the image below.


Last modified February 26, 2010.