Clothing Simulation and Animation

H.-S. Ko and D.E. Breen (eds.), Clothing Simulation and Animation, SIGGRAPH 2003 Course #29 Notes, July 2003.

Topics:
How cloth simulation works. Evolution of cloth animation. Particle-based models of cloth. Stable but responsive cloth. Numerical techniques for cloth simulation. Collision detection and handling. Clothing animation in the film industry.

Description:
An introduction to state-of-the-art techniques for simulating and animating clothing. This course presents low-level models of cloth, numerical simulation methods, and collision-handling procedures. It closes with a description of the clothing animation techniques utilized by a major animation production company.



Last modified on June 24, 2023.